About PocketTuner
The Story
I built PocketTuner because I wanted to make tuning cars in sim racing games much easier for the average person. As a sim racing enthusiast myself, I found that many players struggle with understanding the complex mechanics behind car tuning in games like Forza Horizon and Gran Turismo.
PocketTuner bridges that gap by providing intuitive tools and guidance that help players optimize their car setups without needing to understand all the technical details. My goal is to make the joy of a perfectly tuned car accessible to everyone, regardless of their technical knowledge.
Supported Games
The Developer
Anthony Sagow
Hi! I'm Anthony, the developer behind PocketTuner. I'm passionate about sim racing and software development, and PocketTuner is where these two interests meet. I built this app as a solo developer with the goal of making sim racing more accessible and enjoyable for everyone.
I have big plans for PocketTuner's future, including adding support for more games, implementing advanced tuning algorithms, and creating a community where racers can share their setups.
Future Plans
More Vehicles
Expanding our database to include more cars and racing classes
Advanced Tuning
More detailed tuning options for professional racers
Track-Specific Setups
Optimized tuning recommendations based on specific tracks
Community Features
Share and rate tuning setups with other racers
Connect With Us
Follow PocketTuner on social media for updates, tuning tips, and to join our growing community of sim racers!